Details like swaying ceiling fittings, splintering wood and stacks of paper flying up from desks will all be catered for by Frostbite 2.0, while multiplayer will also use the same engine and will be developed in-house by Danger Close. Multiplayer promises to offer a variety of global Tier 1 badasses, including the British SAS, the Australian SASR, German KSK and Polish Grom.
The single-player campaign meanwhile, will see the return of Preacher, Voodoo and Mother, as well as other major characters, with the narrative based loosely upon real events and the testomonials of actual Tier 1 Operators who have co-written the story during their mission downtime. You'll apparently visit a range of exotic locations, including a flooded Isabela City in the Phillipines. Danger Close is focusing on "authenticity" rather than "simulation" too, so health will still regenerate.
More player choice during missions is also supposedly on the cards, such as how to breach a door - flashbangs, C4 or a good, old-fashioned boot - and there may also be a one-shot kill "hardcore" mode to test veteran FPS players. Finally, Danger Close is promising co-op support of some description for Warfighter, with a separate campaign a la Battlefield 3 the most likely implementation. Medal of Honor: Warfighter is slated for launch in October 2012.