All testing done using an i1 Display Pro Colorimeter (a colorimeter measures the colours, contrast, brightness, gamma, ect), basICColor 5 (used to measure the color presets and for ICC profiling), HCFR (software used to measure the default colours). I used the dual-link DVI input+cord to connect the VG248QE to my PC.
PixerPixAn's (free software) Chase, Streaky Pictures and Flag test were all used to test the pixel response times
Borderlands 2 (PC), Uncharted 3 (PS3), Gears of War: Judgement (360), Halo 4 (360), Dirt 3 (PC), Battlefield 3 (PC), Left 4 Dead 2 (PC), Painkiller: Hell & Damnation (PC), and Resident Evil: 4 (360) were all used to test the pixel response times.
LCD monitor test images test patterns from Lagom were used to test the colors along with tons of photos from wallpapers wide.
3D Movies used to check for cross-talk: Tron: Legacy, Thor, Fright Night 3D, Tintin and Priest
Motherboard: Gigabyte X58-UD9
CPU: Intel i7 930@ 3.2 ghz
Case: Lian Li PC80
GPU: Galaxy GTX 670 4gb+GTX 560ti Dedicated to PhysX
Ram: 6gb Patriot G Viper Xtreme DDR3 PC3-16000 2000mhz
Power Supply: Antec High Current Pro 1200w
Asus VG248QE Product Page with Specifications
The Main HardForum.com LightBoost Thread
Light Boost Media Coverage Page:
Media Coverage | The Blur Busters
Table of Contents
120hz Light Boost
Calibrated Image Quality
Nvidia 3D Vision 2
Xbox 360 Settings
2D Lightboost Settings
Nvidia 3D Vision 2 Settings